My laptop:http://reviews.cnet.com/laptops/toshiba-鈥?/a>
the game requirements:http://www.colonizationfans.com/civiliza鈥?/a>Would my computer support Civilization 4:Colonization?
Theoretically it will work, but you're going to run into problems with the 915GM, which doesn't meet the minimum graphics requirements. There's a demo you can download, so do that.
Saturday, March 3, 2012
Is there any games similar to Civilization IV excluding the past civ games?
games like civ 4 but faster in gameplay. I have heard that an avergae game in civ 4 takes about couple of hours or more.Is there any games similar to Civilization IV excluding the past civ games?
If you want to speed up the play, but you still want a decision-making game similar to Civilization, then you are probably interested in Real-Time Strategy PC Video Games, the best of which are:
World in Conflict - GameSpot Score 9.5
Warcraft III: The Frozen Throne - GameSpot Scord 9.2
Rome: Total War - GameSpot Score 9.1
Command %26amp; Conquer 3: Tiberium Wars - GameSpot Score 9.0
Sins of a Solar Empire - GameSpot Score 9.0
Company of Heroes - GameSpot Score 9.0
Medieval II: Total War - GameSpot Score 8.8
The best turn-based strategy PC video games, aside from Civilization IV and its predecessors, are probably:
X-COM: UFO Defense - GameSpot Score 9.0
Galactic Civilizations II: Twilight of the Arnor - GameSpot Score 9.0
Galactic Civilizations II: Dread Lords - GameSpot Score 9.0
Galactic Civilizations II: Endless Universe (Release Date: September 2008)
Disciples: Sacred Lands
Disciples II
Age of Wonders
Heroes of Might and Magic IV - GameSpot Score 8.8
Apocalypse - GameSpot Score 8.6
Master of Orion
Warlords
Panzer General
Romance of the Three Kingdoms XI (Release Date: Sep 9, 2008)
Battle Isle
Advance Wars
Sid Meier's Civilization IV: Colonization (Release Date: Sep 22, 2008)
Heroes of Might and Magic V - GameSpot Score 8.2
7.62 mm - Release Date: September 2008 (Sequel to Brigade E5)
Fantasy Wars - GameSpot Score 7.5
If you want to speed up the play, but you still want a decision-making game similar to Civilization, then you are probably interested in Real-Time Strategy PC Video Games, the best of which are:
World in Conflict - GameSpot Score 9.5
Warcraft III: The Frozen Throne - GameSpot Scord 9.2
Rome: Total War - GameSpot Score 9.1
Command %26amp; Conquer 3: Tiberium Wars - GameSpot Score 9.0
Sins of a Solar Empire - GameSpot Score 9.0
Company of Heroes - GameSpot Score 9.0
Medieval II: Total War - GameSpot Score 8.8
The best turn-based strategy PC video games, aside from Civilization IV and its predecessors, are probably:
X-COM: UFO Defense - GameSpot Score 9.0
Galactic Civilizations II: Twilight of the Arnor - GameSpot Score 9.0
Galactic Civilizations II: Dread Lords - GameSpot Score 9.0
Galactic Civilizations II: Endless Universe (Release Date: September 2008)
Disciples: Sacred Lands
Disciples II
Age of Wonders
Heroes of Might and Magic IV - GameSpot Score 8.8
Apocalypse - GameSpot Score 8.6
Master of Orion
Warlords
Panzer General
Romance of the Three Kingdoms XI (Release Date: Sep 9, 2008)
Battle Isle
Advance Wars
Sid Meier's Civilization IV: Colonization (Release Date: Sep 22, 2008)
Heroes of Might and Magic V - GameSpot Score 8.2
7.62 mm - Release Date: September 2008 (Sequel to Brigade E5)
Fantasy Wars - GameSpot Score 7.5
Moving to islands in Civilization 4?
Just started playing Civ on my computer and I am trying to attack another army in Civilization IV but the army is on an island. How do I move to an island in this game.Moving to islands in Civilization 4?
1) Build a city on the coast so you have a port
2) Build a transport ship like a galley
3) Put your troops onto the transport ship and
4) When you get to the enemy continent, select the units on your transport ship and move them onto the land.
Moving to islands in Civilization 4?
You have to go through a series of technologies to discover sailing. Discover all of the technologies involving water until you can build a galleon or some other vessel. Send a few units over to the island with that, drop them off, go back, and repeat until you have enough units to take the entire island yourself. Have fun and good luck. Hope this helped.long john silvers locations mini countryman
1) Build a city on the coast so you have a port
2) Build a transport ship like a galley
3) Put your troops onto the transport ship and
4) When you get to the enemy continent, select the units on your transport ship and move them onto the land.
Moving to islands in Civilization 4?
You have to go through a series of technologies to discover sailing. Discover all of the technologies involving water until you can build a galleon or some other vessel. Send a few units over to the island with that, drop them off, go back, and repeat until you have enough units to take the entire island yourself. Have fun and good luck. Hope this helped.
Civilization 4 Tutorial?
I picked up Civilization IV recently and I want to learn how to play.
I tried the tutorial but it didn't really explain many of the functions of the game and i was wondering if someone can point me towards a tutorial for help?Civilization 4 Tutorial?
Give this a try!
http://www.civfour.com/
Hope it helps.
I tried the tutorial but it didn't really explain many of the functions of the game and i was wondering if someone can point me towards a tutorial for help?Civilization 4 Tutorial?
Give this a try!
http://www.civfour.com/
Hope it helps.
Civilization IV - Hints, Tips and general suggestions Please?
I'm playing Civilization IV now on Noble Level however I am finding it very hard to compete with the computer. More often than not 3-4 nations will declare war on me. From there on in its a down hill battle to a game that I would normally be losing on by points anyway.
Any hints or tips would be appreciated.Civilization IV - Hints, Tips and general suggestions Please?
Try to expand peacefully: give tributes to your neighbours and try to adopt their religion. Keep in mind: it's impossible to maintain good relationships with everyone - so remember, it's always better to fight with distant enemies. Also, don't trade open borders with anyone, it helps keep opponents' armies away.
Build armies. Build barracks as early as you can. Research mining -%26gt; bronze working -%26gt; iron working. Use your warriors, archers, longbowmen, musketmen, machine guns, mechanized infantry for defence. Don't forget to build axemen in early ages, since they're good against every unit of ancient era. Take note of what units your opponent uses against you; for example, swordsmen aren't really useful when confronting axemen, meanwhile axemen, crossbowmen, macemen are effective against all melee units. In later ages, use grenadiers against riflemen, riflemen against cavalry, build infantry, machine guns and marines. Don't forget your air forces when in modern age. I suck at naval strategy though, sorry.
and one more thing: don't give up if somebody declares a war. Try to offer them a peace treaty as soon as possible and try to get through to modern age no matter what - it's where the real game begins!Civilization IV - Hints, Tips and general suggestions Please?
dd
Any hints or tips would be appreciated.Civilization IV - Hints, Tips and general suggestions Please?
Try to expand peacefully: give tributes to your neighbours and try to adopt their religion. Keep in mind: it's impossible to maintain good relationships with everyone - so remember, it's always better to fight with distant enemies. Also, don't trade open borders with anyone, it helps keep opponents' armies away.
Build armies. Build barracks as early as you can. Research mining -%26gt; bronze working -%26gt; iron working. Use your warriors, archers, longbowmen, musketmen, machine guns, mechanized infantry for defence. Don't forget to build axemen in early ages, since they're good against every unit of ancient era. Take note of what units your opponent uses against you; for example, swordsmen aren't really useful when confronting axemen, meanwhile axemen, crossbowmen, macemen are effective against all melee units. In later ages, use grenadiers against riflemen, riflemen against cavalry, build infantry, machine guns and marines. Don't forget your air forces when in modern age. I suck at naval strategy though, sorry.
and one more thing: don't give up if somebody declares a war. Try to offer them a peace treaty as soon as possible and try to get through to modern age no matter what - it's where the real game begins!Civilization IV - Hints, Tips and general suggestions Please?
dd
How do I win space race on Civilization IV?
I've been trying to win the space race in Sid Meyer's Civ 4 and I keep ending up at about two pieces away when time runs on the game. Anyone know a better way, just tips or a little strategic help, to actually get it completed BEFORE the game ends? I don't want a step by step walk through, just some guidance.How do I win space race on Civilization IV?
That question could lead to some long answers indeed. But here are some pointers that I've picked up along the way, all having to do with technology:
1. Get ahead early! Don't ignore technology for money or troops early in the game. Research Writing and get those libraries completed.
2. Don't worry about gaining lots of money early on in the game. Make sure that your research level remains high. If you have gained money from huts, don't feel pressured to keep it. If you are only losing 1 gold a turn but have 150 gold from various sources, don't be afraid to leave it that way for a while for the sake of research.
3. Here's a trick I found out while researching your question: monasteries give +10% science too!
4. Use any great scientists you get to build their academies in cities! +50% science cannot be ignored, however tempting the short term goal of getting an instant tech may be!
5. There can be a lot of improvements to chose from later in the game, but just like libraries, the observatories, laboratories, and universities that come along later should not be ignored.
6. If you are still having trouble, choose a race/leader that has better research capabilities, such as the Russians, French, and Koreans who have special buildings that help with science, or Lincoln and Elizabeth, who have the Philosophical leader traits. (Just to name a few of each)
Finally, choose where your improvements/academies/etc. go wisely. Don't bother trying to help a city that's only producing 2 science a turn. Then the money vs. research battle rears its ugly head and you are paying but not getting your moneys worth. Make a rule for yourself on when to start building research improvements, such as when a city starts making 8 science a turn (that's a random number, I change my number every game). The early game will decide the end game, and if you aren't ahead early, you can forget a space race win. Building the space ship parts is easy enough, getting there with decent time left to build them is what is important.
Good Luck!
That question could lead to some long answers indeed. But here are some pointers that I've picked up along the way, all having to do with technology:
1. Get ahead early! Don't ignore technology for money or troops early in the game. Research Writing and get those libraries completed.
2. Don't worry about gaining lots of money early on in the game. Make sure that your research level remains high. If you have gained money from huts, don't feel pressured to keep it. If you are only losing 1 gold a turn but have 150 gold from various sources, don't be afraid to leave it that way for a while for the sake of research.
3. Here's a trick I found out while researching your question: monasteries give +10% science too!
4. Use any great scientists you get to build their academies in cities! +50% science cannot be ignored, however tempting the short term goal of getting an instant tech may be!
5. There can be a lot of improvements to chose from later in the game, but just like libraries, the observatories, laboratories, and universities that come along later should not be ignored.
6. If you are still having trouble, choose a race/leader that has better research capabilities, such as the Russians, French, and Koreans who have special buildings that help with science, or Lincoln and Elizabeth, who have the Philosophical leader traits. (Just to name a few of each)
Finally, choose where your improvements/academies/etc. go wisely. Don't bother trying to help a city that's only producing 2 science a turn. Then the money vs. research battle rears its ugly head and you are paying but not getting your moneys worth. Make a rule for yourself on when to start building research improvements, such as when a city starts making 8 science a turn (that's a random number, I change my number every game). The early game will decide the end game, and if you aren't ahead early, you can forget a space race win. Building the space ship parts is easy enough, getting there with decent time left to build them is what is important.
Good Luck!
What if the World is a game of Civilization IV...?
Which leader or nation is winning?
(Civilization 4: http://www.2kgames.com/civ4/home.htm)What if the World is a game of Civilization IV...?
Woww
(Civilization 4: http://www.2kgames.com/civ4/home.htm)What if the World is a game of Civilization IV...?
Woww
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